{"version":3,"names":["loader","define","requireModule","require","requirejs","global","dict","obj","Object","create","undefined","oldGlobals","id","pending","mod","findModule","i","length","exports","module","noConflict","aliases","oldName","newName","hasOwnProperty","makeDefaultExport","registry","uuid","defaultDeps","Module","deps","callback","alias","this","hasExportsAsDep","isAlias","reified","Array","state","noop","Alias","referrer","Error","missingModule","findDeps","push","resolve","child","charAt","parts","split","parentBase","slice","l","part","pop","join","has","prototype","isExtensible","wrapModules","reify","result","apply","unsee","_reify","dep","entry","makeRequire","r","moduleId","arguments","unsupportedModule","isArray","name","defaultExport","target","entries","_eak_seen","clear","runtime","Op","hasOwn","defineProperty","key","desc","value","$Symbol","Symbol","iteratorSymbol","iterator","asyncIteratorSymbol","asyncIterator","toStringTagSymbol","toStringTag","enumerable","configurable","writable","err","wrap","innerFn","outerFn","self","tryLocsList","protoGenerator","Generator","generator","context","Context","makeInvokeMethod","tryCatch","fn","arg","type","call","GenStateSuspendedStart","GenStateSuspendedYield","GenStateExecuting","GenStateCompleted","ContinueSentinel","GeneratorFunction","GeneratorFunctionPrototype","IteratorPrototype","getProto","getPrototypeOf","NativeIteratorPrototype","values","Gp","defineIteratorMethods","forEach","method","_invoke","AsyncIterator","PromiseImpl","invoke","reject","record","__await","then","unwrapped","error","previousPromise","callInvokeWithMethodAndArg","doneResult","delegate","delegateResult","maybeInvokeDelegate","sent","_sent","dispatchException","abrupt","done","methodName","TypeError","info","resultName","next","nextLoc","pushTryEntry","locs","tryLoc","catchLoc","finallyLoc","afterLoc","tryEntries","resetTryEntry","completion","reset","iterable","iteratorMethod","isNaN","displayName","isGeneratorFunction","genFun","ctor","constructor","mark","setPrototypeOf","__proto__","awrap","async","Promise","iter","keys","val","object","reverse","skipTempReset","prev","stop","rootRecord","rval","exception","handle","loc","caught","hasCatch","hasFinally","finallyEntry","complete","finish","catch","thrown","delegateYield","regeneratorRuntime","accidentalStrictMode","globalThis","Function"],"sources":["../rewritten-packages/@embroider/synthesized-vendor/vendor/loader/loader.js","../rewritten-packages/@embroider/synthesized-vendor/vendor/regenerator-runtime/runtime.js"],"sourcesContent":["var loader, define, requireModule, require, requirejs;\n\n(function (global) {\n  'use strict';\n\n  function dict() {\n    var obj = Object.create(null);\n    obj['__'] = undefined;\n    delete obj['__'];\n    return obj;\n  }\n\n  // Save off the original values of these globals, so we can restore them if someone asks us to\n  var oldGlobals = {\n    loader: loader,\n    define: define,\n    requireModule: requireModule,\n    require: require,\n    requirejs: requirejs\n  };\n\n  requirejs = require = requireModule = function (id) {\n    var pending = [];\n    var mod = findModule(id, '(require)', pending);\n\n    for (var i = pending.length - 1; i >= 0; i--) {\n      pending[i].exports();\n    }\n\n    return mod.module.exports;\n  };\n\n  loader = {\n    noConflict: function (aliases) {\n      var oldName, newName;\n\n      for (oldName in aliases) {\n        if (aliases.hasOwnProperty(oldName)) {\n          if (oldGlobals.hasOwnProperty(oldName)) {\n            newName = aliases[oldName];\n\n            global[newName] = global[oldName];\n            global[oldName] = oldGlobals[oldName];\n          }\n        }\n      }\n    },\n    // Option to enable or disable the generation of default exports\n    makeDefaultExport: true\n  };\n\n  var registry = dict();\n  var seen = dict();\n\n  var uuid = 0;\n\n  function unsupportedModule(length) {\n    throw new Error('an unsupported module was defined, expected `define(id, deps, module)` instead got: `' + length + '` arguments to define`');\n  }\n\n  var defaultDeps = ['require', 'exports', 'module'];\n\n  function Module(id, deps, callback, alias) {\n    this.uuid = uuid++;\n    this.id = id;\n    this.deps = !deps.length && callback.length ? defaultDeps : deps;\n    this.module = { exports: {} };\n    this.callback = callback;\n    this.hasExportsAsDep = false;\n    this.isAlias = alias;\n    this.reified = new Array(deps.length);\n\n    /*\n       Each module normally passes through these states, in order:\n         new       : initial state\n         pending   : this module is scheduled to be executed\n         reifying  : this module's dependencies are being executed\n         reified   : this module's dependencies finished executing successfully\n         errored   : this module's dependencies failed to execute\n         finalized : this module executed successfully\n     */\n    this.state = 'new';\n  }\n\n  Module.prototype.makeDefaultExport = function () {\n    var exports = this.module.exports;\n    if (exports !== null && (typeof exports === 'object' || typeof exports === 'function') && exports['default'] === undefined && Object.isExtensible(exports)) {\n      exports['default'] = exports;\n    }\n  };\n\n  Module.prototype.exports = function () {\n    // if finalized, there is no work to do. If reifying, there is a\n    // circular dependency so we must return our (partial) exports.\n    if (this.state === 'finalized' || this.state === 'reifying') {\n      return this.module.exports;\n    }\n\n\n    if (loader.wrapModules) {\n      this.callback = loader.wrapModules(this.id, this.callback);\n    }\n\n    this.reify();\n\n    var result = this.callback.apply(this, this.reified);\n    this.reified.length = 0;\n    this.state = 'finalized';\n\n    if (!(this.hasExportsAsDep && result === undefined)) {\n      this.module.exports = result;\n    }\n    if (loader.makeDefaultExport) {\n      this.makeDefaultExport();\n    }\n    return this.module.exports;\n  };\n\n  Module.prototype.unsee = function () {\n    this.state = 'new';\n    this.module = { exports: {} };\n  };\n\n  Module.prototype.reify = function () {\n    if (this.state === 'reified') {\n      return;\n    }\n    this.state = 'reifying';\n    try {\n      this.reified = this._reify();\n      this.state = 'reified';\n    } finally {\n      if (this.state === 'reifying') {\n        this.state = 'errored';\n      }\n    }\n  };\n\n  Module.prototype._reify = function () {\n    var reified = this.reified.slice();\n    for (var i = 0; i < reified.length; i++) {\n      var mod = reified[i];\n      reified[i] = mod.exports ? mod.exports : mod.module.exports();\n    }\n    return reified;\n  };\n\n  Module.prototype.findDeps = function (pending) {\n    if (this.state !== 'new') {\n      return;\n    }\n\n    this.state = 'pending';\n\n    var deps = this.deps;\n\n    for (var i = 0; i < deps.length; i++) {\n      var dep = deps[i];\n      var entry = this.reified[i] = { exports: undefined, module: undefined };\n      if (dep === 'exports') {\n        this.hasExportsAsDep = true;\n        entry.exports = this.module.exports;\n      } else if (dep === 'require') {\n        entry.exports = this.makeRequire();\n      } else if (dep === 'module') {\n        entry.exports = this.module;\n      } else {\n        entry.module = findModule(resolve(dep, this.id), this.id, pending);\n      }\n    }\n  };\n\n  Module.prototype.makeRequire = function () {\n    var id = this.id;\n    var r = function (dep) {\n      return require(resolve(dep, id));\n    };\n    r['default'] = r;\n    r.moduleId = id;\n    r.has = function (dep) {\n      return has(resolve(dep, id));\n    };\n    return r;\n  };\n\n  define = function (id, deps, callback) {\n    var module = registry[id];\n\n    // If a module for this id has already been defined and is in any state\n    // other than `new` (meaning it has been or is currently being required),\n    // then we return early to avoid redefinition.\n    if (module && module.state !== 'new') {\n      return;\n    }\n\n    if (arguments.length < 2) {\n      unsupportedModule(arguments.length);\n    }\n\n    if (!Array.isArray(deps)) {\n      callback = deps;\n      deps = [];\n    }\n\n    if (callback instanceof Alias) {\n      registry[id] = new Module(callback.id, deps, callback, true);\n    } else {\n      registry[id] = new Module(id, deps, callback, false);\n    }\n  };\n\n  define.exports = function (name, defaultExport) {\n    var module = registry[name];\n\n    // If a module for this name has already been defined and is in any state\n    // other than `new` (meaning it has been or is currently being required),\n    // then we return early to avoid redefinition.\n    if (module && module.state !== 'new') {\n      return;\n    }\n\n    module = new Module(name, [], noop, null);\n    module.module.exports = defaultExport;\n    module.state = 'finalized';\n    registry[name] = module;\n\n    return module;\n  };\n\n  function noop() {}\n  // we don't support all of AMD\n  // define.amd = {};\n\n  function Alias(id) {\n    this.id = id;\n  }\n\n  define.alias = function (id, target) {\n    if (arguments.length === 2) {\n      return define(target, new Alias(id));\n    }\n\n    return new Alias(id);\n  };\n\n  function missingModule(id, referrer) {\n    throw new Error('Could not find module `' + id + '` imported from `' + referrer + '`');\n  }\n\n  function findModule(id, referrer, pending) {\n    var mod = registry[id] || registry[id + '/index'];\n\n    while (mod && mod.isAlias) {\n      mod = registry[mod.id] || registry[mod.id + '/index'];\n    }\n\n    if (!mod) {\n      missingModule(id, referrer);\n    }\n\n    if (pending && mod.state !== 'pending' && mod.state !== 'finalized') {\n      mod.findDeps(pending);\n      pending.push(mod);\n    }\n    return mod;\n  }\n\n  function resolve(child, id) {\n    if (child.charAt(0) !== '.') {\n      return child;\n    }\n\n\n    var parts = child.split('/');\n    var nameParts = id.split('/');\n    var parentBase = nameParts.slice(0, -1);\n\n    for (var i = 0, l = parts.length; i < l; i++) {\n      var part = parts[i];\n\n      if (part === '..') {\n        if (parentBase.length === 0) {\n          throw new Error('Cannot access parent module of root');\n        }\n        parentBase.pop();\n      } else if (part === '.') {\n        continue;\n      } else {\n        parentBase.push(part);\n      }\n    }\n\n    return parentBase.join('/');\n  }\n\n  function has(id) {\n    return !!(registry[id] || registry[id + '/index']);\n  }\n\n  requirejs.entries = requirejs._eak_seen = registry;\n  requirejs.has = has;\n  requirejs.unsee = function (id) {\n    findModule(id, '(unsee)', false).unsee();\n  };\n\n  requirejs.clear = function () {\n    requirejs.entries = requirejs._eak_seen = registry = dict();\n    seen = dict();\n  };\n\n  // This code primes the JS engine for good performance by warming the\n  // JIT compiler for these functions.\n  define('foo', function () {});\n  define('foo/bar', [], function () {});\n  define('foo/asdf', ['module', 'exports', 'require'], function (module, exports, require) {\n    if (require.has('foo/bar')) {\n      require('foo/bar');\n    }\n  });\n  define('foo/baz', [], define.alias('foo'));\n  define('foo/quz', define.alias('foo'));\n  define.alias('foo', 'foo/qux');\n  define('foo/bar', ['foo', './quz', './baz', './asdf', './bar', '../foo'], function () {});\n  define('foo/main', ['foo/bar'], function () {});\n  define.exports('foo/exports', {});\n\n  require('foo/exports');\n  require('foo/main');\n  require.unsee('foo/bar');\n\n  requirejs.clear();\n\n  if (typeof exports === 'object' && typeof module === 'object' && module.exports) {\n    module.exports = { require: require, define: define };\n  }\n})(this);","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nvar runtime = (function (exports) {\n  \"use strict\";\n\n  var Op = Object.prototype;\n  var hasOwn = Op.hasOwnProperty;\n  var defineProperty = Object.defineProperty || function (obj, key, desc) { obj[key] = desc.value; };\n  var undefined; // More compressible than void 0.\n  var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n  var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n  var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n  var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n  function define(obj, key, value) {\n    Object.defineProperty(obj, key, {\n      value: value,\n      enumerable: true,\n      configurable: true,\n      writable: true\n    });\n    return obj[key];\n  }\n  try {\n    // IE 8 has a broken Object.defineProperty that only works on DOM objects.\n    define({}, \"\");\n  } catch (err) {\n    define = function(obj, key, value) {\n      return obj[key] = value;\n    };\n  }\n\n  function wrap(innerFn, outerFn, self, tryLocsList) {\n    // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n    var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n    var generator = Object.create(protoGenerator.prototype);\n    var context = new Context(tryLocsList || []);\n\n    // The ._invoke method unifies the implementations of the .next,\n    // .throw, and .return methods.\n    defineProperty(generator, \"_invoke\", { value: makeInvokeMethod(innerFn, self, context) });\n\n    return generator;\n  }\n  exports.wrap = wrap;\n\n  // Try/catch helper to minimize deoptimizations. Returns a completion\n  // record like context.tryEntries[i].completion. This interface could\n  // have been (and was previously) designed to take a closure to be\n  // invoked without arguments, but in all the cases we care about we\n  // already have an existing method we want to call, so there's no need\n  // to create a new function object. We can even get away with assuming\n  // the method takes exactly one argument, since that happens to be true\n  // in every case, so we don't have to touch the arguments object. The\n  // only additional allocation required is the completion record, which\n  // has a stable shape and so hopefully should be cheap to allocate.\n  function tryCatch(fn, obj, arg) {\n    try {\n      return { type: \"normal\", arg: fn.call(obj, arg) };\n    } catch (err) {\n      return { type: \"throw\", arg: err };\n    }\n  }\n\n  var GenStateSuspendedStart = \"suspendedStart\";\n  var GenStateSuspendedYield = \"suspendedYield\";\n  var GenStateExecuting = \"executing\";\n  var GenStateCompleted = \"completed\";\n\n  // Returning this object from the innerFn has the same effect as\n  // breaking out of the dispatch switch statement.\n  var ContinueSentinel = {};\n\n  // Dummy constructor functions that we use as the .constructor and\n  // .constructor.prototype properties for functions that return Generator\n  // objects. For full spec compliance, you may wish to configure your\n  // minifier not to mangle the names of these two functions.\n  function Generator() {}\n  function GeneratorFunction() {}\n  function GeneratorFunctionPrototype() {}\n\n  // This is a polyfill for %IteratorPrototype% for environments that\n  // don't natively support it.\n  var IteratorPrototype = {};\n  define(IteratorPrototype, iteratorSymbol, function () {\n    return this;\n  });\n\n  var getProto = Object.getPrototypeOf;\n  var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n  if (NativeIteratorPrototype &&\n      NativeIteratorPrototype !== Op &&\n      hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n    // This environment has a native %IteratorPrototype%; use it instead\n    // of the polyfill.\n    IteratorPrototype = NativeIteratorPrototype;\n  }\n\n  var Gp = GeneratorFunctionPrototype.prototype =\n    Generator.prototype = Object.create(IteratorPrototype);\n  GeneratorFunction.prototype = GeneratorFunctionPrototype;\n  defineProperty(Gp, \"constructor\", { value: GeneratorFunctionPrototype, configurable: true });\n  defineProperty(\n    GeneratorFunctionPrototype,\n    \"constructor\",\n    { value: GeneratorFunction, configurable: true }\n  );\n  GeneratorFunction.displayName = define(\n    GeneratorFunctionPrototype,\n    toStringTagSymbol,\n    \"GeneratorFunction\"\n  );\n\n  // Helper for defining the .next, .throw, and .return methods of the\n  // Iterator interface in terms of a single ._invoke method.\n  function defineIteratorMethods(prototype) {\n    [\"next\", \"throw\", \"return\"].forEach(function(method) {\n      define(prototype, method, function(arg) {\n        return this._invoke(method, arg);\n      });\n    });\n  }\n\n  exports.isGeneratorFunction = function(genFun) {\n    var ctor = typeof genFun === \"function\" && genFun.constructor;\n    return ctor\n      ? ctor === GeneratorFunction ||\n        // For the native GeneratorFunction constructor, the best we can\n        // do is to check its .name property.\n        (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n      : false;\n  };\n\n  exports.mark = function(genFun) {\n    if (Object.setPrototypeOf) {\n      Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n    } else {\n      genFun.__proto__ = GeneratorFunctionPrototype;\n      define(genFun, toStringTagSymbol, \"GeneratorFunction\");\n    }\n    genFun.prototype = Object.create(Gp);\n    return genFun;\n  };\n\n  // Within the body of any async function, `await x` is transformed to\n  // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n  // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n  // meant to be awaited.\n  exports.awrap = function(arg) {\n    return { __await: arg };\n  };\n\n  function AsyncIterator(generator, PromiseImpl) {\n    function invoke(method, arg, resolve, reject) {\n      var record = tryCatch(generator[method], generator, arg);\n      if (record.type === \"throw\") {\n        reject(record.arg);\n      } else {\n        var result = record.arg;\n        var value = result.value;\n        if (value &&\n            typeof value === \"object\" &&\n            hasOwn.call(value, \"__await\")) {\n          return PromiseImpl.resolve(value.__await).then(function(value) {\n            invoke(\"next\", value, resolve, reject);\n          }, function(err) {\n            invoke(\"throw\", err, resolve, reject);\n          });\n        }\n\n        return PromiseImpl.resolve(value).then(function(unwrapped) {\n          // When a yielded Promise is resolved, its final value becomes\n          // the .value of the Promise<{value,done}> result for the\n          // current iteration.\n          result.value = unwrapped;\n          resolve(result);\n        }, function(error) {\n          // If a rejected Promise was yielded, throw the rejection back\n          // into the async generator function so it can be handled there.\n          return invoke(\"throw\", error, resolve, reject);\n        });\n      }\n    }\n\n    var previousPromise;\n\n    function enqueue(method, arg) {\n      function callInvokeWithMethodAndArg() {\n        return new PromiseImpl(function(resolve, reject) {\n          invoke(method, arg, resolve, reject);\n        });\n      }\n\n      return previousPromise =\n        // If enqueue has been called before, then we want to wait until\n        // all previous Promises have been resolved before calling invoke,\n        // so that results are always delivered in the correct order. If\n        // enqueue has not been called before, then it is important to\n        // call invoke immediately, without waiting on a callback to fire,\n        // so that the async generator function has the opportunity to do\n        // any necessary setup in a predictable way. This predictability\n        // is why the Promise constructor synchronously invokes its\n        // executor callback, and why async functions synchronously\n        // execute code before the first await. Since we implement simple\n        // async functions in terms of async generators, it is especially\n        // important to get this right, even though it requires care.\n        previousPromise ? previousPromise.then(\n          callInvokeWithMethodAndArg,\n          // Avoid propagating failures to Promises returned by later\n          // invocations of the iterator.\n          callInvokeWithMethodAndArg\n        ) : callInvokeWithMethodAndArg();\n    }\n\n    // Define the unified helper method that is used to implement .next,\n    // .throw, and .return (see defineIteratorMethods).\n    defineProperty(this, \"_invoke\", { value: enqueue });\n  }\n\n  defineIteratorMethods(AsyncIterator.prototype);\n  define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n    return this;\n  });\n  exports.AsyncIterator = AsyncIterator;\n\n  // Note that simple async functions are implemented on top of\n  // AsyncIterator objects; they just return a Promise for the value of\n  // the final result produced by the iterator.\n  exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n    if (PromiseImpl === void 0) PromiseImpl = Promise;\n\n    var iter = new AsyncIterator(\n      wrap(innerFn, outerFn, self, tryLocsList),\n      PromiseImpl\n    );\n\n    return exports.isGeneratorFunction(outerFn)\n      ? iter // If outerFn is a generator, return the full iterator.\n      : iter.next().then(function(result) {\n          return result.done ? result.value : iter.next();\n        });\n  };\n\n  function makeInvokeMethod(innerFn, self, context) {\n    var state = GenStateSuspendedStart;\n\n    return function invoke(method, arg) {\n      if (state === GenStateExecuting) {\n        throw new Error(\"Generator is already running\");\n      }\n\n      if (state === GenStateCompleted) {\n        if (method === \"throw\") {\n          throw arg;\n        }\n\n        // Be forgiving, per 25.3.3.3.3 of the spec:\n        // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n        return doneResult();\n      }\n\n      context.method = method;\n      context.arg = arg;\n\n      while (true) {\n        var delegate = context.delegate;\n        if (delegate) {\n          var delegateResult = maybeInvokeDelegate(delegate, context);\n          if (delegateResult) {\n            if (delegateResult === ContinueSentinel) continue;\n            return delegateResult;\n          }\n        }\n\n        if (context.method === \"next\") {\n          // Setting context._sent for legacy support of Babel's\n          // function.sent implementation.\n          context.sent = context._sent = context.arg;\n\n        } else if (context.method === \"throw\") {\n          if (state === GenStateSuspendedStart) {\n            state = GenStateCompleted;\n            throw context.arg;\n          }\n\n          context.dispatchException(context.arg);\n\n        } else if (context.method === \"return\") {\n          context.abrupt(\"return\", context.arg);\n        }\n\n        state = GenStateExecuting;\n\n        var record = tryCatch(innerFn, self, context);\n        if (record.type === \"normal\") {\n          // If an exception is thrown from innerFn, we leave state ===\n          // GenStateExecuting and loop back for another invocation.\n          state = context.done\n            ? GenStateCompleted\n            : GenStateSuspendedYield;\n\n          if (record.arg === ContinueSentinel) {\n            continue;\n          }\n\n          return {\n            value: record.arg,\n            done: context.done\n          };\n\n        } else if (record.type === \"throw\") {\n          state = GenStateCompleted;\n          // Dispatch the exception by looping back around to the\n          // context.dispatchException(context.arg) call above.\n          context.method = \"throw\";\n          context.arg = record.arg;\n        }\n      }\n    };\n  }\n\n  // Call delegate.iterator[context.method](context.arg) and handle the\n  // result, either by returning a { value, done } result from the\n  // delegate iterator, or by modifying context.method and context.arg,\n  // setting context.delegate to null, and returning the ContinueSentinel.\n  function maybeInvokeDelegate(delegate, context) {\n    var methodName = context.method;\n    var method = delegate.iterator[methodName];\n    if (method === undefined) {\n      // A .throw or .return when the delegate iterator has no .throw\n      // method, or a missing .next mehtod, always terminate the\n      // yield* loop.\n      context.delegate = null;\n\n      // Note: [\"return\"] must be used for ES3 parsing compatibility.\n      if (methodName === \"throw\" && delegate.iterator[\"return\"]) {\n        // If the delegate iterator has a return method, give it a\n        // chance to clean up.\n        context.method = \"return\";\n        context.arg = undefined;\n        maybeInvokeDelegate(delegate, context);\n\n        if (context.method === \"throw\") {\n          // If maybeInvokeDelegate(context) changed context.method from\n          // \"return\" to \"throw\", let that override the TypeError below.\n          return ContinueSentinel;\n        }\n      }\n      if (methodName !== \"return\") {\n        context.method = \"throw\";\n        context.arg = new TypeError(\n          \"The iterator does not provide a '\" + methodName + \"' method\");\n      }\n\n      return ContinueSentinel;\n    }\n\n    var record = tryCatch(method, delegate.iterator, context.arg);\n\n    if (record.type === \"throw\") {\n      context.method = \"throw\";\n      context.arg = record.arg;\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    var info = record.arg;\n\n    if (! info) {\n      context.method = \"throw\";\n      context.arg = new TypeError(\"iterator result is not an object\");\n      context.delegate = null;\n      return ContinueSentinel;\n    }\n\n    if (info.done) {\n      // Assign the result of the finished delegate to the temporary\n      // variable specified by delegate.resultName (see delegateYield).\n      context[delegate.resultName] = info.value;\n\n      // Resume execution at the desired location (see delegateYield).\n      context.next = delegate.nextLoc;\n\n      // If context.method was \"throw\" but the delegate handled the\n      // exception, let the outer generator proceed normally. If\n      // context.method was \"next\", forget context.arg since it has been\n      // \"consumed\" by the delegate iterator. If context.method was\n      // \"return\", allow the original .return call to continue in the\n      // outer generator.\n      if (context.method !== \"return\") {\n        context.method = \"next\";\n        context.arg = undefined;\n      }\n\n    } else {\n      // Re-yield the result returned by the delegate method.\n      return info;\n    }\n\n    // The delegate iterator is finished, so forget it and continue with\n    // the outer generator.\n    context.delegate = null;\n    return ContinueSentinel;\n  }\n\n  // Define Generator.prototype.{next,throw,return} in terms of the\n  // unified ._invoke helper method.\n  defineIteratorMethods(Gp);\n\n  define(Gp, toStringTagSymbol, \"Generator\");\n\n  // A Generator should always return itself as the iterator object when the\n  // @@iterator function is called on it. Some browsers' implementations of the\n  // iterator prototype chain incorrectly implement this, causing the Generator\n  // object to not be returned from this call. 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